Kings' Rest +15 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-09-08 13:21 UTC · data may be delayed

Kings' Rest
Kings' Rest in the dungeon databaseEncounters
- The Golden Serpent
- The Council of Tribes
- Mchimba the Embalmer
- Dazar, The First King
+15Last verified
No gear snapshot recorded for this character.
Gear as crawled from the character profile (character last seen 2026-09-06), not captured at the moment of the run.
Visor of the Predator311
Yoke of the Charging Bear311
Raging Pauldrons of the Jade Warlord321
Lucky Shirt1
Cuirass of the Jade Warlord308
Girdle of Pestilent Purification311
Greaves of the Jade Warlord321
Poison-Proof Stompers311
Spellbreaker's Bracers331
Jeweled Gauntlets of the Jade Warlord311
Charged Sandstone Band311
Sickening Signet of Atroxus311
Fiber of Living Agony321
Vile Vial of Volatile Venom334
Bloodthorn Burnous311
Blood Knight's Warblade331
Radiant Recruit's Tabard1
Gear as crawled from the character profile (character last seen 2026-09-21), not captured at the moment of the run.
Enigmatic Dreamwatcher's Somnolent Stare334
Aqirbane Reliquary334
Enigmatic Dreamwatcher's Plumage321
Enigmatic Dreamwatcher's Lunar Raiment321
Enigmatic Dreamwatcher's Sigiled Cincture321
Enigmatic Dreamwatcher's Leggings334
Enigmatic Dreamwatcher's Sandals318
Silvermoon Agent's Deflectors331
Enigmatic Dreamwatcher's Gauntlets321
Sickening Signet of Atroxus315
Band of the Amani Warlord311
Sporelord's Mycelial Insignia298
Zul'jin's Guillotine Technique318
Enigmatic Dreamwatcher's Cloak311
Abyssal Broodfiend's Bardiche308
Tushui Tabard1
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Dungeon facts
| Dungeon timer | 33:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 26:24 | 20 percent under the timer |
| Three chests under | 19:48 | 40 percent under the timer |
| Expansion | Battle for Azeroth |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.