Kings' Rest +13 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-09-15 13:21 UTC · data may be delayed

Kings' Rest
Kings' Rest in the dungeon databaseEncounters
- The Golden Serpent
- The Council of Tribes
- Mchimba the Embalmer
- Dazar, The First King
+13Last verified
No gear snapshot recorded for this character.
Gear as crawled from the character profile (character last seen 2026-09-18), not captured at the moment of the run.
Skulking Viper's Weeping Fangs308
Thalassian Competitor's Amulet292
Jaws of the Skulking Viper308
Brucehide Jersey1
Venomous Aspirant's Chain Tunic263
Venomous Aspirant's Chain Clasp263
Skulking Viper's Coiled Legwraps308
Venomous Aspirant's Chain Stompers263
Venomous Aspirant's Chain Wristwraps263
Skulking Viper's Hidepiercers308
Thalassian Competitor's Signet292
Thalassian Competitor's Signet292
Venomous Aspirant's Insignia of Alacrity263
Venomous Aspirant's Medallion263
Venomous Aspirant's Cape263
Venomous Gladiator's Bow308
Gear as crawled from the character profile (character last seen 2026-05-29), not captured at the moment of the run.
Luminant Verdict's Unwavering Gaze289
Amulet of the Abyssal Hymn276
Luminant Verdict's Providence Watch289
Blinky's Collar1
Luminant Verdict's Divine Warplate289
Riphook Defender289
Luminant Verdict's Greaves276
Footwraps of Ill-Fate289
Luminant Verdict's Cuffs289
Luminant Verdict's Gauntlets289
Masterwork Sin'dorei Band285
Bifurcation Band289
Gaze of the Alnseer298
Locus-Walker's Ribbon285
Rigid Scale Greatcloak276
Magister's Mana Sword295
Spellbreaker's Rebuke295
Renowned Guild Tabard1
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Dungeon facts
| Dungeon timer | 33:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 26:24 | 20 percent under the timer |
| Three chests under | 19:48 | 40 percent under the timer |
| Expansion | Battle for Azeroth |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.