Kings' Rest +13 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-09-22 13:22 UTC

Kings' Rest
Kings' Rest in the dungeon databaseEncounters
- The Golden Serpent
- The Council of Tribes
- Mchimba the Embalmer
- Dazar, The First King
+13Verified
Gear as crawled from the character profile (character last seen 2026-09-18), not captured at the moment of the run.
Enigmatic Dreamwatcher's Somnolent Stare292
Thalassian Competitor's Amulet292
Enigmatic Dreamwatcher's Plumage321
Precious's Ribbon1
Venomous Aspirant's Leather Vest263
Venomous Aspirant's Leather Cord263
Enigmatic Dreamwatcher's Leggings328
Venomous Gladiator's Leather Treads292
Venomous Aspirant's Leather Armguards263
Enigmatic Dreamwatcher's Gauntlets321
Thalassian Competitor's Signet292
Thalassian Competitor's Signet292
Venomous Aspirant's Medallion259
Venomous Aspirant's Insignia of Alacrity259
Venomous Aspirant's Cloak263
Venomous Gladiator's Staff292
Gear as crawled from the character profile (character last seen 2026-09-06), not captured at the moment of the run.
Serpent Crown of the Ophidian Oracle308
Pendant of Malefic Fury308
Hissing Mantle of the Ophidian Oracle305
Fanged Raiment of the Ophidian Oracle321
World Tender's Barkclasp318
Leggings of the Ophidian Oracle311
World Tender's Rootslippers331
Arc-Glass Bindings315
Hexing Grips of the Ophidian Oracle311
Masterwork Sin'dorei Band331
Colubrine Band308
Crucible of Erratic Energies295
Spirit-Rending Poison298
Fireproof Drape308
Polished Lightwood Channeler321
Bubblefin Splash Guard321
Guild Tabard1
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Dungeon facts
| Dungeon timer | 33:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 26:24 | 20 percent under the timer |
| Three chests under | 19:48 | 40 percent under the timer |
| Expansion | Battle for Azeroth |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.