The Cipher of Damnation is an extremely long quest line in Shadowmoon Valley. It is a prerequisite for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.
"*" Indicates quests with rewards.Quest Line
1[A] - http://www.wowhead.com/?quest=10680 - "The Hand of Gul'Dan"
1[H] - http://www.wowhead.com/?quest=10681 - "The Hand of Gul'Dan"
2 - http://www.wowhead.com/?quest=10458 - "Enraged Spirits of Fire and Earth"
3 - http://www.wowhead.com/?quest=10480 - "Enraged Spirits of Water"
4* - http://www.wowhead.com/?quest=10480 - "Enraged Spirits of Air"
5 - http://www.wowhead.com/?quest=10513 - "Oronok Torn-Heart"
6* - http://www.wowhead.com/?quest=10514 - "I Was A Lot Of Things..." - Most annoying quest ever implemented in World of Warcraft.
7 - http://www.wowhead.com/?quest=10515 - "A Lesson Learned"
8 - http://www.wowhead.com/?quest=10519 - "The Cipher of Damnation - Truth and History"At this point, the quests diverge into three separate lines (which can be done in any order) for each of Oronok's three sons who will in turn help you obtain the three Fragments of Damnation.
Quest Line I - First Fragment of Damnation
1 - http://www.wowhead.com/?quest=10521 - "Grom'tor, Son of Oronok"
2 - http://www.wowhead.com/?quest=10522 - "The Cipher of Damnation - Grom'tor's Charge"
3* - http://www.wowhead.com/?quest=10523 - "The Cipher of Damnation - The First Fragment Recovered"Quest Line II - Second Fragment of Damnation
1 - http://www.wowhead.com/?quest=10527 "Ar'tor, Son of Oronok"
2 - http://www.wowhead.com/?quest=10528 - "Demonic Crystal Prisons"
3 - http://www.wowhead.com/?quest=10537 - "Lohn'goron, Bow of the Torn-heart"
4 - http://www.wowhead.com/?quest=10540 - "The Cipher of Damnation - Ar'tor's Charge"
5* - http://www.wowhead.com/?quest=10541 - "The Cipher of Damnation - The Second Fragment Recovered"Quest Line III - Third Fragment of Damnation
1 - http://www.wowhead.com/?quest=10546 "Borak, Son of Oronok"
2 - http://www.wowhead.com/?quest=10547 - "Of Thistleheads and Eggs..."
3 - http://www.wowhead.com/?quest=10550 - "The Bundle of Bloodthistle"
4 - http://www.wowhead.com/?quest=10570 - "To Catch A Thistlehead"
5 - http://www.wowhead.com/?quest=10576 - "The Shadowmoon Shuffle"
6 - http://www.wowhead.com/?quest=10577 - "What Illidan Wants, Illidan Gets..."
7 - http://www.wowhead.com/?quest=10578 - "The Cipher of Damnation - Borak's Charge"
8* - http://www.wowhead.com/?quest=10579 "The Cipher of Damnation - The Third Fragment Recovered"After completing the quests for the three Fragments of Damnation, the lines converge and you need to kill one last boss.
Final* - http://www.wowhead.com/?quest=10588 - "The Cipher of Damnation"Rewards:
Everyone gets http://www.wowhead.com/?item=31074 - Fire Resist Neck
Choose one of the following:
http://www.wowhead.com/?item=31036 - Caster Staff
http://www.wowhead.com/?item=31038 - Healer Staff
http://www.wowhead.com/?item=31062 - Paladin/Shaman 2H Axe
http://www.wowhead.com/?item=31071 - Tanking 1H Axe
http://www.wowhead.com/?item=31072 - Bow
http://www.wowhead.com/?item=31073 - Melee DaggerAfter completing the quest, you will get a message in the mail from Khadgar. If you go to Shattrath, he will tell you to talk to A'Dal, who unlocks the the three Trials. These are prerequisites for attunement to The Eye in Tempest Keep and Mount Hyjal in Caverns of time.
Quest
Enraged Spirits of Fire and Earth
A World of Warcraft quest in Shadowmoon Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The Enraged Fire and Earth spirits are located at 'The Fel Pits' (Coords 45,45)
Coords validated. Put your totem down and kill them good to go.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10458))
What to do
Description
We must try and make amends. We must commune with the elements of this region and see if anything can be done! I grant you the totem of spirits, {race}. If you slay an enraged elemental spirit in close proximity of the totem, it will consume the elemental's soul. You must use the totem to consume many souls before you may return to me. Do this for the spirits of fire and earth first. Return to me when the totem is full.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #104 42.2 45.1
Coordinates
- Turn-inShadowmoon Valley 42.2, 45.1
/way #104 42.2 45.1 - Objective area (centre of the marked area)Shadowmoon Valley 53.1, 51.2
/way #104 53.1 51.2 - Objective area (centre of the marked area)Shadowmoon Valley 51.9, 32.8
/way #104 51.9 32.8 - Objective area (centre of the marked area)Shadowmoon Valley 46.4, 48.4
/way #104 46.4 48.4 - Objective area (centre of the marked area)Shadowmoon Valley 49.1, 47.3
/way #104 49.1 47.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Shadowmoon Valley map
- Hero's Call: Shadowmoon Valley! about 350 yards
- Desecrate this Fire! about 370 yards
- Honor the Flame about 380 yards
- Grand Master Antari about 650 yards
- Warchief's Command: Shadowmoon Valley! about 800 yards
Quests whose map markers the client places closest to this one on Shadowmoon Valley, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Shadowmoon Valley:
- Wildhammer Stronghold, Shadowmoon Valley
- Shadowmoon Village, Shadowmoon Valley
- Sanctum of the Stars, Shadowmoon Valley
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 28 comments
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Storyline
Shadowmoon Valley
Part 78 of 147.
Previous: Teron Gorefiend, I am... · Next: Enraged Spirits of Water
- 73Divination: Gorefiend's Armor
- 74Divination: Gorefiend's Cloak
- 75Divination: Gorefiend's Truncheon
- 76Teron Gorefiend, I am...
- 77Teron Gorefiend, I am...
- 78Enraged Spirits of Fire and Earth
- 79Enraged Spirits of Water
- 80Enraged Spirits of Air
- 81Oronok Torn-heart
- 82I Was A Lot Of Things...
- 83A Lesson Learned
- 84The Cipher of Damnation - Truth and History
Showing steps 73 to 84 of 147.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Teron Gorefiend, I am...
With Gorefiend's items restored, there is but one last piece to this puzzle: A host. <The ancient shadowmoon spirit's lips curl up to form a wicked grin.> Surely you did not believe the fairy tale that I told you. The Altar of Shadows is my prison.
After this quest
Taken from the storyline's own step order.
- Enraged Spirits of Water
The Illidari naga of the region have taken control of the only clean water supply that exists in Shadowmoon Valley. Directly north of here you will find the lair of the naga: Coilskar. Around Coilskar are pockets of agitated water that howl to the land in anguish.
The storyline at a glance
Shadowmoon Valley has 147 steps, from Spleendid! to A Job Unfinished....
Maps its steps are placed on (steps per map): Shadowmoon Valley (129), Terokkar Forest (10), Nagrand (7), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Shadowmoon Valley map
- Battle Pet Tamers
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.