Quest
Prey: Jo'zolo the Breaker (Nightmare)
Quest facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91227))
Requirements
Read from the Blizzard quest API.
Description
Jo'zolo the Breaker is a troll who abides by his name. Long has he been the bane of our scouts, but no more! Kill him. Feed his anguish to the defenses of our beloved city.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #2395 50.0 47.0
Objective areaObjective areaIn-game waypoint: /way #2437 39.5 54.7
Objective areaObjective areaIn-game waypoint: /way #2413 52.7 47.9
Objective areaIn-game waypoint: /way #2405 45.2 52.7
Coordinates
- Objective areaEversong Woods 50.0, 47.0
/way #2395 50.0 47.0 - Objective areaEversong Woods 53.8, 86.6
/way #2395 53.8 86.6 - Objective areaZul'Aman 39.5, 54.7
/way #2437 39.5 54.7 - Objective areaZul'Aman 31.7, 16.3
/way #2437 31.7 16.3 - Objective areaHarandar 52.7, 47.9
/way #2413 52.7 47.9 - Objective areaHarandar 30.6, 59.6
/way #2413 30.6 59.6 - Objective areaVoidstorm 45.2, 52.7
/way #2405 45.2 52.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Eversong Woods map
- To the North Tower about 90 yards
- Strider Stampede about 100 yards
- Cargo Conspiracy about 310 yards
- Warranted Search about 310 yards
- Supplier Surveillance about 310 yards
- Fair Breeze, Light Bloom about 320 yards
- Sharpmaw about 320 yards
- Fairbreeze Favors about 320 yards
- Eversong about 320 yards
- Displaced Denizens about 320 yards
Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Eversong Woods:
- Fairbreeze Village, Eversong Woods
- Sanctum of Light, Silvermoon City
- Tranquillien, Eversong Woods
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Prey
Part 48 of 94.
Previous: Prey: Jo'zolo the Breaker (Hard) · Next: Prey: Zadu, Fist of Nalorakk (Hard)
- 43Prey: Deliah Gloomsong (Nightmare)
- 44Prey: Phaseblade Talasha (Nightmare)
- 45Prey: Nexus-Edge Hadim (Hard)
- 46Prey: Nexus-Edge Hadim (Nightmare)
- 47Prey: Jo'zolo the Breaker (Hard)
- 48Prey: Jo'zolo the Breaker (Nightmare)
- 49Prey: Zadu, Fist of Nalorakk (Hard)
- 50Prey: The Wing of Akil'zon (Hard)
- 51Prey: Zadu, Fist of Nalorakk (Nightmare)
- 52Prey: The Talon of Jan'alai (Hard)
- 53Prey: The Talon of Jan'alai (Nightmare)
- 54Prey: The Wing of Akil'zon (Nightmare)
Showing steps 43 to 54 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Prey: Jo'zolo the Breaker (Hard)
Jo'zolo the Breaker is a troll who abides by his name. Long has he been the bane of our scouts, but no more! Kill him. Feed his anguish to the defenses of our beloved city.
After this quest
Taken from the storyline's own step order.
- Prey: Zadu, Fist of Nalorakk (Hard)
Our neighbors produce some of the most skilled hunters in all of Azeroth. It is a shame they are so difficult to reason with. There is one named Zadu. Her anguish would make for a most excellent trophy...
The storyline at a glance
Prey has 94 steps, from Prey: Magister Sunbreaker (Normal) to Prey: Kadani the Claw (Nightmare).
Maps its steps are placed on (steps per map): Eversong Woods (94).
Other storylines on the Eversong Woods map
- Saltheril's Haven
- Shadowfall
- Far Striding
- Ripple Effects
- Paladin Rescue
- Whispers in the Twilight
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.