You have to be level 90 to start this questline since part of it requires defeating elites.
Quest
Missing Paladins
A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
not sure why, but although I finished the quest chain on my main (final quest Cutting off the Head completed, I have sojourner of eversong), the quest Missing Paladins isn't filtered by warband completed quests.
THANK YOU for stating this! I had been wondering why I couldn't find any quest--I'm only Lvl 84 atm :')
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90546))
Requirements
Read from the Blizzard quest API.
What to do
Description
Some of our brothers and sisters in the Light were responding to a request for help by the Magisters at the Sanctum of the Moon. Apparently the Twilight's Blade has been seen lurking in the area. We expected to hear back from them awhile ago, but we've heard nothing. Given the strength of the party that went, Salandria and I wanted some additional backup before we looked into the issue. Care to lend a hand?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2395 44.0 66.9
Objective areaIn-game waypoint: /way #2393 53.2 69.5
Coordinates
- Turn-inEversong Woods 44.0, 66.9
/way #2395 44.0 66.9 - Objective areaSilvermoon City 53.2, 69.5
/way #2393 53.2 69.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Eversong Woods map
- The First to Know about 320 yards
- Work It about 380 yards
- Rational Explanation about 390 yards
- Chance Meeting about 390 yards
- The Wayward Magister about 400 yards
- Appeal to the Void about 400 yards
- The Missing Magister about 400 yards
- The Ransacked Lab about 400 yards
- The Traitors of Tranquillien about 480 yards
- The Battle for Tranquillien about 480 yards
Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Eversong Woods:
- Tranquillien, Eversong Woods
- Fairbreeze Village, Eversong Woods
- Silverglade Refuge, Eversong Woods
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 12 on Wowhead.
Other quests on the Eversong Woods map
Storyline
Paladin Rescue
Part 1 of 12.
Next: Missing Paladins
- 1Missing Paladins
- 2Missing Paladins
- 3Twilight Missive
- 4Signs of the Struggle
- 5A Somber Sun
- 6Captured Information
- 7Interrogation
- 8To the Ruins of Deatholme
- 9Executing the Blades
- 10Leave Ashes in Your Wake
- 11Blessing of Freedom
- 12Cutting off the Head
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Twilight Missive
We need to figure out what the Twilight's Blade is trying to do here. We also need to get rid of these cultists so the Magisters can get back to their work building runestones. Take out as many cultists as you can. See if any of them are carrying information we can use.
Other quests with this name
This one: Alliance only · Eversong Woods · Level 90.
The storyline at a glance
Paladin Rescue has 12 steps, from Missing Paladins to Cutting off the Head.
Maps its steps are placed on (steps per map): Eversong Woods (12).
Steps of this storyline count toward:
Other storylines on the Eversong Woods map
- Prey
- Saltheril's Haven
- Shadowfall
- Far Striding
- Ripple Effects
- Whispers in the Twilight
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Eversong Woods.