Just think... you can add 240 armor to your gloves just by strapping the sundered essences of approximately 300 earth elementals and 90 knothide leathers to them.
This spell should be named, "Convert gloves to giant boxing gloves."
Spell
Glove Reinforcements
Physical
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These are the best glove enchants for end game tanking, mitigation wise. 2% threat is better in only a few situations, nothing else is even close.
Actually, this IS the best enchant a tank can get end game, because although armor has diminishing returns, the amount that it mitigates per point of armor %wise increases.
http://images.flying-hellfish.com/Screenshots/tanking/chart-mitDR.jpg
theres a graph. For a discussion on this see:
http://elitistjerks.com/f31/t18771-protection_warrior_guide/go look at section V. Armor.
The amount of dmg you still take after reduction is decresed by an increasing percent per additional point of armor, so these clearly ARE the top glove enchant. assuming your not an avoidance stacker... then ur just bad and theres no hope for u anyway.
Spell facts
Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.
Creates
Reagents
More Leatherworking spells
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Community notes from Wowhead · 19 comments
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