What it does
[DNT] Transition Aura + Trigger Missile, Phase Aura, Teleport is a spell with an instant cast, no range (it targets the caster) and effects that last 1 sec. When cast it applies an aura. It also casts Inside the Rift.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Trigger Spell (64) Trigger spell: Inside the Rift |
| Effect #3 | Trigger Spell (64) Trigger spell id 335331 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
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Where is this spell used?
[DNT] Transition Aura + Trigger Missile, Phase Aura, Teleport appears in: 1 spell that casts it.
Spells that cast it
- [DNT] PeriodicTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.