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Retail (Midnight) · Current retail game · client build 12.1.5.70783
Hellfire Shot

Spell

Hellfire Shot

Fire

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Instant castMedium Range

Throw the shot to inflict 97.1621 Fire damage to enemies or use the shot to destroy a Hellfire Siege Tank.

Hellfire Shot

Tooltip

Throw the shot to inflict 97.1621 Fire damage to enemies or use the shot to destroy a Hellfire Siege Tank.

How it works

Hellfire Shot is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 5 yards.
  2. Effect 2 is Trigger Missile (effect type 32). Its area radius is 5 yards. It triggers Shell Shocked.
  3. Effect 3 is School Damage (effect type 2). Its base value is 97.1621. Its area radius is 5 yards.

What it does

Hellfire Shot is a Fire spell with an instant cast, a range of 30 yards and effects that last 6 sec. When cast it applies an aura in a 5 yard radius, launches a missile in a 5 yard radius and deals Fire damage (base value 97.1621) in a 5 yard radius. It also casts Shell Shocked.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Medium Range)
Cast timeInstant
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 12
Radius: 5 yards
Effect #2Trigger Missile (32)
Radius: 5 yards
Trigger spell: Shell Shocked
Effect #3School Damage (2)
Value: 97.1621
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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