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Spell

Iron Trap

Physical

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Instant castSelf Only

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Iron Trap

Tooltip

Place an Iron Trap that can be used to capture a wounded adult beast. Lasts for 1 min.

Materials produced:
Clefthoof, Elekk - Leather
Talbuk, Wolf - Fur

Does not work on very powerful beasts.

What it does

Iron Trap is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Iron Trap (record #167724).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
DurationInfinite
EffectApply Aura
RangeSelf Only
Spell ID180609

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Items that grant this spell

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Dummy (3)
Value: 1
Radius: 4 yards
Effect #2Apply Aura (6)
Aura type id 428
Trigger spell: Iron Trap

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 2 separate Spell records named "Iron Trap". This page is record #180609. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#167724used by: Cast by Iron Trap; duration: 1 min; effect types: Summon; different tooltip textA helper record another spell casts

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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