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Living Amber

Spell

Living Amber

Physical

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0.5 secTen yards

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Living Amber

Tooltip

Feed the living amber to Korven the Prime to restore his strength.

What it does

Living Amber is a spell with a 0.5 sec cast and a range of 10 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast time0.5 sec
RangeTen yards
Spell ID123498

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Items that grant this spell

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time0.5 sec
Effect #1Dummy (3)
Radius: 40 yards
Effect #2Effect 77
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 3 separate Spell records named "Living Amber". This page is record #123498. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#123501cast time: instant; duration: 3 sec; effect types: Apply AuraA different effect setup
#291556used by: Companions; cast time: instant; duration: until cancelled; effect types: Summon; different tooltip textA different owner

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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