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Uncanny Combatant's Leather Armguards

Spell

Uncanny Combatant's Leather Armguards

Physical

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2 secSelf Only

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Uncanny Combatant's Leather Armguards

Tooltip

Greatly reduce the materials required to craft Uncanny Combatant's Leather Armguards.

What it does

Uncanny Combatant's Leather Armguards is a spell with a 2 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast time2 sec
RangeSelf Only
Taught byLeatherworking
Spell ID304426

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Where is this spell used?

Uncanny Combatant's Leather Armguards appears in: 1 skill line and 1 item (listed under Provided by).

Skill lines

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Reagents

Items that grant this spell

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Effect #1Effect 157
Value: 1
Misc value: 97855, 13
Item id 170343

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

More Leatherworking spells

Every Leatherworking spell

Multiple client spell records exist

The game client stores 3 separate Spell records named "Uncanny Combatant's Leather Armguards". This page is record #304426. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#304424different tooltip textA variant record
#304425different tooltip textA variant record

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

Related

Community notes from Wowhead · 1 comment

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