Retribution Paladin Talents
The full Retribution Paladin talent tree from the current game data: class, specialization, and hero talents with icons, ranks, and tooltips.
Class Talents 54
Heals a friendly target for an amount equal to 100% your maximum health. Grants the target 30% increased armor for 8 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
During Avenging Wrath, Judgment is empowered into Hammer of Wrath. $@spellicon24275$@spellname24275 Hurls a divine hammer that strikes an enemy for Holy damage. Generates 1 Holy Power.
Learn Concentration Aura, Devotion Aura, and Crusader Aura: $@spellicon317920$@spellname317920: Interrupt and Silence effects on party and raid members within 40 yds are 30% shorter. Fear effects are also reduced. $@spellicon465 $@spellname465: Party and raid members within 40 yds are bolstered by their devotion, reducing damage taken by 3%. $@spellicon32223 $@spellname32223: Increases mounted speed by 20% for all party and raid members within 40 yds.
Lay on Hands grants the target 30% increased armor for 8 sec and now ignores healing reduction effects.
Hammer of Justice's cooldown is reduced by 15 sec.
Emits dazzling light in all directions, blinding enemies within yds, causing them to wander disoriented for 6 sec. Damage may cancel the effect.
Cleanses a friendly target, removing all Poison and Disease effects.
The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Damage may break the effect. Lesser creatures have a chance to be destroyed. Only one target can be turned at a time.
After Cleanse successfully removes an effect from an ally, they are healed.
After you spend 20 Holy Power, your next Word of Glory echoes onto a nearby ally at 30% effectiveness.
The cooldown of Lay on Hands is reduced up to 60%, based on the target's missing health. Word of Glory's healing is increased by up to $m3% on yourself, based on your missing health.
When your health is brought below 25%, you instantly cast a free Word of Glory at 60% effectiveness on yourself. Cannot occur more than once every $proccooldown sec.
Leap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.
The cooldown of Blinding Light is reduced by sec.
Turn Evil's cast time is reduced by 100%.
Turn Evil now affects 5 additional enemies.
Judgment causes the target to take 20% increased damage from your next Holy Power ability. Multiple applications may overlap.
Your Forbearance's duration is reduced by 10 sec.