Spell
Healing Hands
Physical
The cooldown of Lay on Hands is reduced up to 60%, based on the target's missing health.
Tooltip
The cooldown of Lay on Hands is reduced up to 60%, based on the target's missing health.
Word of Glory's healing is increased by up to 100% on yourself, based on your missing health.
How it works
Its aura procs every time its trigger condition is met.
Healing Hands is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 60.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
What it does
Healing Hands is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 60 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 30 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Healing Hands appears in: 2 talents.
Talents
- Healing Hands for Paladin (Holy, Protection, Retribution)Talent
- Healing Hands (3 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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