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Wrath of the Lich KingWrath of the Lich King era data from Blizzard's titan client, build 3.80.2.69874Also on WoW Forever · Classic Era · The Burning Crusade · MoP Classic · Retail (Midnight)
Overload

Spell

Overload

Nature

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Instant cast45 sec cooldownSelf Only

You overload your circuits and damaging you and nearby enemies within 10 yards.

Overload

Tooltip

You overload your circuits and damaging you and nearby enemies within 10 yards. Deals Nature damage to you and all nearby enemies, knocking them back 10 yards.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Overload is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its area radius is 10 yards.
  2. Effect 2 is School Damage (effect type 2).
  3. Effect 3 is Knock Back (effect type 98). Its base value is 100. It applies the gripped mechanic. Its area radius is 10 yards.

What it does

Overload is a Nature spell with an instant cast, no range (it targets the caster) and a 45 sec cooldown. When cast it deals Nature damage in a 10 yard radius, deals Nature damage and has a Knock Back effect with the gripped mechanic in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Cooldown45 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Proc chanceAlways
Effect #1School Damage (2)
Radius: 10 yards
Effect #2School Damage (2)
Effect #3Knock Back (98)
Value: 100
Misc value: 100
Mechanic: Gripped
Radius: 10 yards

Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.

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