How it works
Casting it triggers a 3 sec global cooldown. Its aura procs every time its trigger condition is met.
Overload is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 13875. Its area radius is 10 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 130. Its area radius is 10 yards.
What it does
Overload is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 13875) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 3 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 13875 Radius: 10 yards |
| Effect #2 | Knock Back (98) Value: 130 Misc value: 175 Radius: 10 yards |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.