Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Overload

Spell

Overload

Nature

Advertisement

Instant castSelf Only

Nature spell.

Overload

How it works

Casting it triggers a 3 sec global cooldown. Its aura procs every time its trigger condition is met.

Overload is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 13875. Its area radius is 10 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 130. Its area radius is 10 yards.

What it does

Overload is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 13875) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Global cooldown3 sec
GCD categoryCategory id 1421
Proc chanceAlways
Effect #1School Damage (2)
Value: 13875
Radius: 10 yards
Effect #2Knock Back (98)
Value: 130
Misc value: 175
Radius: 10 yards

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Overload at Wowhead (opens Wowhead in a new tab)