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Wrath of the Lich King · Northrend and Icecrown Citadel · client build 3.80.2.69874
Steady Shot

Spell

Steady Shot

Physical

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Hunter

1.5 secHunter Range

A steady shot that causes unmodified weapon damage, plus ammo, plus.

Steady Shot

Tooltip

A steady shot that causes unmodified weapon damage, plus ammo, plus. Causes an additional 175 against Dazed targets.

How it works

Casting it triggers a 1.5 sec global cooldown.

Steady Shot is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 45.
  2. Effect 2 is Dummy (effect type 3). Its base value is 175.

What it does

Steady Shot is a Physical spell with a 1.5 sec cast and a range of 35 yards. When cast it deals Physical damage (base value 45).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range35 yards (Hunter Range)
Cast time1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Value: 45
Effect #2Dummy (3)
Value: 175

Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Steady Shot appears in: 1 skill line.

Skill lines

  • Hunter, learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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