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WoW ForeverWoW Forever beta client 1.60.1.70124 · the official Classic+ · launches November 4, 2026Also on Classic Era · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)

WoW Forever Legacy Calculator

Plan your Legacy Points across the 3 account perk trees the WoW Forever beta client carries: 21 perks, 65 ranks. Click + or − on a perk; the calculator keeps to the rank caps, arrows and spent-point gates the client stores, and the link below restores your build.

Read from the WoW Forever beta client, build 1.60.1.70058, and compared with the Classic Era client 1.15.9.69722. Beta data can change before launch.

Every perk, and the achievements that pay Legacy Points: WoW Forever Legacy Points and perk trees.

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Your build

Points spent: 0 of 16. 16 left.

Reset

Professions and gathering (perk tree 1187)

Spent in this tree: 0

  1. Master Chef 0/5

    Your cooking recipes have a 30% chance to create an extra result.

    Needs 5 points in this tree

  2. Working Overtime 0/5

    Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 10%.

  3. Bartering 0/2

    Reduces the gold price of items from all vendors by 10%.

    Needs 5 points in this tree

  4. Dedicated Study 0/1

    Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 3 of a random Elemental Essence.

    Needs 10 points in this tree; needs bartering 2/2

  5. Bountiful Harvest 0/5

    You discover 100% more Scarce materials from Mining, Herbalism, and Skinning.

  6. Performance Bonus 0/3

    You have a 15% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.

    Needs 5 points in this tree; needs bountiful harvest 5/5

  7. Luremaster 0/2

    While fishing with a Lure active, you have a 50% chance to catch an extra fish.

    Needs 5 points in this tree

Leveling and adventuring (perk tree 1188)

Spent in this tree: 0

  1. High Alert 0/2

    Increases your ability to detect nearby targets with Stealth as if your level were increased by 2. Ineffective in Battlegrounds.

    Needs 5 points in this tree

  2. Well Rested 0/5

    Your rested experience accumulates 20% faster and your rested experience cap is increased by 20%.

  3. Talented 0/1

    You gain talent points every level starting at level 5 instead of starting at level 10, but you still may not have more than 51 total talent points.

    Needs 5 points in this tree; needs well rested 5/5

  4. Thrill of Adventure 0/5

    You gain 5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.

  5. Field Guide 0/3

    Reduces your cooldown on adding Camp features by 25%

    Needs 5 points in this tree

  6. Frequent Flier 0/1

    You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.

    Needs 10 points in this tree; needs field guide 3/3

  7. Field Medicine 0/2

    Reduces the duration of the Recently Bandaged effect by 10 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.

    Needs 5 points in this tree

Economy, reputation and honor (perk tree 1189)

Spent in this tree: 0

  1. For Great Honor 0/5

    Increases Honor Points gained by 10%.

    Needs 5 points in this tree

  2. Gourmand 0/3

    Increases the duration of beneficial effects from eating food by 100%.

  3. Permanence 0/2

    Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 100% longer, and the benefits you gain from resting at a camp last 50% longer.

    Needs 5 points in this tree; needs gourmand 3/3

  4. The Quick and the Dead 0/2

    Increases movement speed while dead by 10% and your helpful spells and abilities cost no resources for 2 min after being resurrected or until you enter combat.

  5. Reagent Economy 0/1

    Your class abilities no longer require reagents purchaseable from vendors.

    Needs 10 points in this tree; needs the quick and the dead 2/2

  6. Reinforce 0/5

    You take 20% less durability loss when you die.

  7. Diplomat 0/5

    Increases your reputation gains by 10%.

    Needs 5 points in this tree

How the calculator works

Every rank costs 1 point: all four cost rows the client keeps for this currency have an amount of 1, and one of them is named "1 Legacy Point". The client does not show which row a rank uses, so one point per rank is our reading of those rows.

Rank caps, the arrows between perks and the points you must spend in a tree before a perk opens all come from the beta client's talent tables. A perk behind an arrow needs the perk before it at full rank, the same rule our Forever talent calculator uses.

The budget starts at 16: that is the limit the client stores on the currency. The client does not say whether the limit is a total, a cap per character or something else, so you can raise the budget up to 65, every rank in the three trees.

The tree names are ours. The client gives the three trees no title. Removing a point also removes any point that depended on it.