Tooltip
Hurls a holy shield at the enemy, dealing to Holy damage, Dazing them and then jumping to additional nearby enemies. Affects total targets. Lasts 5 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Avenger's Shield is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 366. It scales with 0.091 times spell power and 0.091 times attack power. It jumps to up to 3 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the ensnared mechanic. It jumps to up to 3 targets.
- Effect 3 is Trigger Missile (effect type 32). It triggers Avenger's Shield.
What it does
Avenger's Shield is a Holy spell with an instant cast, a range of 30 yards, a 15 sec cooldown and effects that last 5 sec. When cast it deals Holy damage (base value 366) jumping to up to 3 targets, applies an aura with the ensnared mechanic jumping to up to 3 targets and launches a missile. It also casts Avenger's Shield (record #470264).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 15 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 366 Spell power coefficient: 0.091 Attack power coefficient: 0.091 Chain targets: 3 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Ensnared Chain targets: 3 |
| Effect #3 | Trigger Missile (32) Trigger spell: Avenger's Shield |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.