Tooltip
The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
How it works
Casting it triggers a 1.5 sec global cooldown.
Divine Intervention is built from 3 client effects, applied in this order:
- Effect 1 is Sanctuary (effect type 79). It scales with 1 times spell power.
- Effect 2 is Trigger Spell (effect type 64). It scales with 1 times spell power. It triggers Divine Intervention.
- Effect 3 is Instakill (effect type 1).
What it does
Divine Intervention is a Holy spell with an instant cast, a range of 40 yards and a 1 hr cooldown. When cast it has a Sanctuary effect and kills the target outright. It also casts Divine Intervention (record #19753).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 1 hr |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Sanctuary (79) Spell power coefficient: 1 |
| Effect #2 | Trigger Spell (64) Spell power coefficient: 1 Trigger spell: Divine Intervention |
| Effect #3 | Instakill (1) |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.