Tooltip
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
How it works
Each cast of Divine Shield costs 110 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Divine Shield is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 39.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 39.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -50.
What it does
Divine Shield is a Holy spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 12 sec. When cast it applies an aura. The client files the whole spell under the invulnerable mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Cost | 110 Mana |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Mechanic | Invulnerable |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 39 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: -100 |
| Effect #3 | Apply Aura (6) Aura type id 39 Misc value: 126 |
| Effect #4 | Apply Aura (6) Aura type id 79 Value: -50 Misc value: 127 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.