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Ritual Components

Item Level 1
Quest Item
Quest
“This bag is filled with powerful magical artifacts that all glow in ways that suggest you should definitely not poke them.”
Not sold on the Auction House

This item is acquired in-game. See its sources below.

Not sold on the Auction House Quest
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How Ritual Components Compares

Similar Items

The 10 items nearest to Ritual Components among Quest.

ItemItem LevelDetailsLowest Listed Price
Ritual Components (this item)1Not listed
Battered Hilt1Not listed
Imbued Crystal1Not listed
Monstrous Egg1Not listed
Mysterious Grimoire1Not listed
Ornate Weapon1Not listed
A Treatise on Strategy1Not listed
Banner of the Fallen1Not listed
Captured Insignia1Not listed
Fallen Adventurer's Journal1Not listed
Lost Mail1Not listed

Built from the World of Warcraft client build files and recorded Auction House snapshots.

Where Ritual Components Fits

Other Items Named Ritual Components

1 other item in the current build is also called Ritual Components. Same-name entries are usually a different rank, faction, quest stage or reward track of the same object.

  • Ritual Components ID 265655 · Quest "Bones, roots, and other bits used for ritualistic magic."

Items That Share Ritual Components's Icon

Ritual Components uses icon file 1097742, which 19 other items also use. The 8 closest by item ID:

Items Numbered Next to Ritual Components

Blizzard numbers items as they are created, so the named items next to ID 169937 (169932 to 169943) were usually added in the same batch as Ritual Components: the same quest line, zone, vendor or reward set.

Ritual Components Client Record

The raw ItemSparse values for item 169937 in the current client build.

Expansion ID
7
Flags
67584 / 8192 / 0 / 0 / 0

Read from the World of Warcraft client build files: Item, ItemSparse, Lock, Holidays, AreaTable and CollectableSourceVendor.

About Ritual Components

Ritual Components is not traded on the Auction House, so it has no Auction House price. It is acquired in-game from the sources listed above. This page collects its first-party game data (identity, effects and where it comes from) from the official World of Warcraft client build.