Warrior spell
Sprint Intervals
Ranks 1-3
Cost: 0 Rage
Cast: Instant
Range: 8-25 yd
Cooldown: 15 sec
Reagents: Open ground, shoes with grip
Short all-out efforts that build speed and heart power. Charge closes distance fast; so do you.
Wears the Classic spell Charge. Skills of the body: strength, speed, bearing, and work that makes you sweat.
Learning the ranks
First strides
Warm up ten minutes before every sprint, always. Start with four relaxed 20-second strides at about eighty percent, with full walk-back recovery.
True sprints
Work up to six to eight ten-second sprints at true maximum, resting three minutes between. Speed is practiced fresh, not tired.
Starts and hills
Add standing starts and hill sprints, and time yourself monthly. If your hamstrings are talking to you, you added volume too fast.
Infinite Knowledge is a guide, not a substitute for certified instruction where lives, limbs, or law are involved.