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Warrior spell

Sprint Intervals

Ranks 1-3
Cost: 0 Rage
Cast: Instant
Range: 8-25 yd
Cooldown: 15 sec
Reagents: Open ground, shoes with grip

Short all-out efforts that build speed and heart power. Charge closes distance fast; so do you.

Wears the Classic spell Charge. Skills of the body: strength, speed, bearing, and work that makes you sweat.

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Learning the ranks

Rank 1

First strides

Warm up ten minutes before every sprint, always. Start with four relaxed 20-second strides at about eighty percent, with full walk-back recovery.

Rank 2

True sprints

Work up to six to eight ten-second sprints at true maximum, resting three minutes between. Speed is practiced fresh, not tired.

Rank 3

Starts and hills

Add standing starts and hill sprints, and time yourself monthly. If your hamstrings are talking to you, you added volume too fast.

Infinite Knowledge is a guide, not a substitute for certified instruction where lives, limbs, or law are involved.