Tooltip
Your pet charges an enemy, immobilizing the target and increasing the pet's melee attack power for its next attack.
How it works
Charge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. It scales with 1 times spell power.
- Effect 2 is School Damage (effect type 2). Its base value is 3.
What it does
Charge is a Physical spell with an instant cast, a range of 8-25 yards and effects that last 1 sec. When cast it applies an aura and deals Physical damage (base value 3). The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Duration | 1 sec |
| Mechanic | Rooted |
| Effect #1 | Apply Aura (6) Aura type id 26 Spell power coefficient: 1 |
| Effect #2 | School Damage (2) Value: 3 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.