Tooltip
Launches a Holy bolt at the target that grows in power as it travels, which causes 0.4 to 1 Holy damage to an enemy, or 0.4 to 1 healing to an ally.
This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 4 times.
How it works
- Effect 1 is Heal (effect type 10). Its base value is 1. It scales with 1.225 times spell power.
What it does
Cascade is a Holy spell with an instant cast and a range of 40 yards. When cast it heals (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | Heal (10) Value: 1 Spell power coefficient: 1.225 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.