Tooltip
Finishing move that consumes combo points on any nearby target to slash at the flesh of all enemies, dealing Physical damage and causing victims to bleed and suffer an additional 240% of the initial damage over 12 sec:
1 point : damage
2 points: damage
3 points: damage
4 points: damage
5 points: damage
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 240 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 6 times over the full 12 sec (1440 base in total).
What it does
Crimson Tempest is a spell with an instant cast, a range of 100 yards and effects that last 12 sec. When cast it applies an aura with the bleeding mechanic every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Duration | 12 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 240 Mechanic: Bleeding Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.