Tooltip
Focuses dark power into a strike that deals 185% weapon damage plus 1 to an enemy and heals you of the damage you have sustained from non-player sources during the preceding 5 sec (minimum of at least 7% of your maximum health), plus. This attack cannot be parried.
How it works
Each cast of Death Strike costs 1 Power (21). Casting it triggers a 1 sec global cooldown.
Death Strike is built from 4 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. Its base value is 1.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 185.
- Effect 3 is Dummy (effect type 3). Its base value is 7.
- Effect 4 is Dummy (effect type 3). Its base value is 50.
What it does
Death Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 185).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 1 Power (21) |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 121 Value: 1 |
| Effect #2 | Weapon % Damage (31) Value: 185 |
| Effect #3 | Dummy (3) Value: 7 |
| Effect #4 | Dummy (3) Value: 50 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Death Strike appears in: 1 talent.
Talents
- Death Strike for Death Knight (Blood, Frost, Unholy)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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