Tooltip
Fire a blast of unholy energy, causing Shadow damage to an enemy target or healing damage on a friendly Undead target. Refunds 20 Runic Power when used to heal.
How it works
Each cast of Death Coil costs 40 Runic Power. Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
- Effect 1 is Dummy (effect type 3). Its base value is 167.
What it does
Death Coil is a Shadow spell with an instant cast and a range of 40 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 40 Runic Power |
| Range | 40 yards (Medium/Long Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Dummy (3) Value: 167 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Death Coil appears in: 1 skill line.
Skill lines
- Death Knight (Death Knight), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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