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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Death Coil

Spell

Death Coil

Shadow

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Death Knight

Instant castMedium/Long Range

Fire a blast of unholy energy, causing Shadow damage to an enemy target or healing damage on a friendly Undead target.

Death Coil

Tooltip

Fire a blast of unholy energy, causing Shadow damage to an enemy target or healing damage on a friendly Undead target. Refunds 20 Runic Power when used to heal.

How it works

Each cast of Death Coil costs 40 Runic Power. Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Dummy (effect type 3). Its base value is 167.

What it does

Death Coil is a Shadow spell with an instant cast and a range of 40 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Cost40 Runic Power
Range40 yards (Medium/Long Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Proc chanceAlways
Effect #1Dummy (3)
Value: 167

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Death Coil appears in: 1 skill line.

Skill lines

  • Death Knight (Death Knight), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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