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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Frost Armor

Spell

Frost Armor

Frost

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Mage

3 secSelf Only

Increases your spell haste by 7%.

Frost Armor

Tooltip

Increases your spell haste by 7%.

If an enemy strikes the caster, their movement is slowed by 30% for 5 sec.

A Mage can only have one Armor spell active at a time.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Frost Armor is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 65. Its base value is 7.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 42. It triggers Chilled.

What it does

Frost Armor is a Frost spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Chilled.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
RangeSelf Only
Cast time3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
DurationInfinite
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 65
Value: 7
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 42
Trigger spell: Chilled

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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