Tooltip
A vicious strike that deals 100% weapon damage, absorbs the next healing received by the target, and clouds the target's mind, slowing their casting speed by 50% (10% on player targets). Lasts 10 sec.
How it works
Each cast of Necrotic Strike costs 1 Power (29). Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Necrotic Strike is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 100.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 216. Its base value is -50.
What it does
Necrotic Strike is a Physical spell with an instant cast, a range of 5 yards and effects that last 10 sec. When cast it applies an aura and deals a percentage of weapon damage (base value 100).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 1 Power (29) |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 301 Value: 100 Misc value: 127 |
| Effect #2 | Weapon % Damage (31) Value: 100 |
| Effect #3 | Apply Aura (6) Aura type id 216 Value: -50 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.