Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Quake

Spell

Quake

Nature

Advertisement

Instant castSelf Only

The ground quakes dealing 675 to 825 Nature damage to targets caught in the aftermath.

Quake

Tooltip

The ground quakes dealing 675 to 825 Nature damage to targets caught in the aftermath.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 675. It scales with 1 times spell power. Its area radius is 8 yards.

What it does

Quake is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 675) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 675
Spell power coefficient: 1
Radius: 8 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Quake at Wowhead (opens Wowhead in a new tab)