Tooltip
Slams the ground, causing an earthquake that inflicts 9000 Physical damage to all nearby enemies over 3 sec.
How it works
Quake is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3000 per tick. Its area radius is 80 yards. It ticks every 1 sec, 3 times over the full 3 sec (9000 base in total).
- Effect 2 is effect type 77, which the datamine does not name. Its base value is 75372. Its area radius is 80 yards.
What it does
Quake is a spell with a 0.8 sec cast, a range of 40 yards and effects that last 3 sec. When cast it applies an aura in an 80 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 0.8 sec |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 3000 Radius: 80 yards Period: every 1 sec |
| Effect #2 | Effect 77 Value: 75372 Radius: 80 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.