Tooltip
Sends out underground shockwaves, causing the edge of the platform to crumble.
How it works
Its aura procs every time its trigger condition is met.
Quake is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 50000 yards.
- Effect 2 is effect type 61, which the datamine does not name.
What it does
Quake is a spell with a 1.5 sec cast, an unlimited range and effects that last 5 sec. When cast it applies an aura in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 1.5 sec |
| Duration | 5 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Radius: 50000 yards |
| Effect #2 | Effect 61 Misc value: 23437 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.