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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Raise Ally

Spell

Raise Ally

Shadow

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Death Knight

Instant cast10 min cooldownLong Range

Pours dark energy into a dead target, reuniting spirit and body to allow the target to reenter battle with 60% health and 20% mana.

Raise Ally

Tooltip

Pours dark energy into a dead target, reuniting spirit and body to allow the target to reenter battle with 60% health and 20% mana.

How it works

Each cast of Raise Ally costs 30 Runic Power. Casting it triggers a 1 sec global cooldown.

Raise Ally is built from 2 client effects, applied in this order:

  1. Effect 1 is Resurrect (effect type 18). Its base value is 20.
  2. Effect 2 is Trigger Spell (effect type 64). Its base value is 60. It triggers Void-Touched.

What it does

Raise Ally is a Shadow spell with an instant cast, a range of 40 yards and a 10 min cooldown. When cast it resurrects a dead target. It also casts Void-Touched.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Cost30 Runic Power
Range40 yards (Long Range)
Cast timeInstant
Cooldown10 min
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1Resurrect (18)
Value: 20
Effect #2Trigger Spell (64)
Value: 60
Trigger spell: Void-Touched

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Raise Ally appears in: 1 skill line.

Skill lines

  • Death Knight (Death Knight), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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