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Raise Ally

Spell

Raise Ally

Shadow

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Death Knight

Instant cast600 sec cooldownLong Range

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
560276+26via Wowhead (opens the original comment in a new tab)

Seems like with patch 4.1 that this ability will be changed to a REAL battle rez, was hoping that this would have been applied sooner, better late than never.

According to Blizz's post it will have a 10 min CD and cost 50 runic power to use. It will also obey the proper battle rez limitations that are present in raids.

I imagine they'll also alter the Glyph of Raise Ally effect... probably to make it the same as the Rebirth Glyph.

Besides the fact that the glyph is already being altered in the patch, it wouldn't apply for the raise dead ability. Reason why is because raise dead does not require any reagents to cast.

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Raise Ally

Tooltip

Pours dark energy into a dead target, reuniting spirit and body to allow the target to reenter battle with 60% health and at least 20% mana.

Spell facts

SchoolShadow
Cast timeInstant
Cost30 Runic Power
Cooldown600 sec
EffectResurrect
ClassDeath Knight
RangeLong Range
Taught byDeath Knight
Spell ID61999

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolShadow
Cost30 Runic Power
Range40 yards (Long Range)
Cast timeInstant
Cooldown10 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Resurrect (18)
Value: 20
Effect #2Trigger Spell (64)
Value: 60
Trigger spell: Void-Touched

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

More Death Knight spells

Related

Community notes from Wowhead · 55 comments

Top 3 shown above

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 55 on Wowhead.