Spell
Renewing Mist
Nature
Surrounds the target with healing mists, restoring (196.6% of Spell Power) health over 20 sec.
Tooltip
Surrounds the target with healing mists, restoring (196.6% of Spell Power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 100 yds.
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify.
How it works
Its dispel type is client id 1.
Renewing Mist is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. It scales with 0.1966 times spell power. It ticks every 2 sec, 10 times over the full 20 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 283.
What it does
Renewing Mist is a Nature spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it applies an aura every 2 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 8 Spell power coefficient: 0.1966 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 283 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Renewing Mist appears in: 1 skill line.
Skill lines
- Monk (Monk)Skill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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