Skip to content

Quest

Infinite Research: Time to Raid, Trial of Valor

Quest facts and objectives from the current retail game data.

Advertisement
Advertisement

Quest facts

LevelLevel 10-90
CategoryMeta Quests
Quest ID89681

The client quest POI data records no map location for this quest, so no map is shown.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(89681))

Requirements

RepeatsDaily

Read from the Blizzard quest API.

Description

We require information about how multiple timerunners and their artifacts interact when faced with powerful opposition. Seek out others to help you conquer Trial of Valor.

Related

Storyline

Infinite Research

Part 102 of 112.

Previous: Infinite Research: Time to Raid, Deceiver's Fall · Next: Infinite Research: Antorus, the Burning Throne, Mythic

  1. 97Infinite Research: Time to Raid, Betrayer's Rise
  2. 98Infinite Research: Time to Raid, The Gates of Hell
  3. 99Infinite Research: Time to Raid, Wailing Halls
  4. 100Infinite Research: Time to Raid, Chamber of the Avatar
  5. 101Infinite Research: Time to Raid, Deceiver's Fall
  6. 102Infinite Research: Time to Raid, Trial of Valor
  7. 103Infinite Research: Antorus, the Burning Throne, Mythic
  8. 104Infinite Research: The Emerald Nightmare, Mythic
  9. 105Infinite Research: The Nighthold, Mythic
  10. 106Infinite Research: Tomb of Sargeras, Mythic
  11. 107Infinite Research: Trial of Valor, Mythic
  12. 108Infinite Research: Antorus, the Burning Throne, Normal

Showing steps 97 to 108 of 112.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

After this quest

Taken from the storyline's own step order.

The storyline at a glance

Infinite Research has 112 steps, from Infinite Research to Infinite Research: Trial of Valor, Normal.

Maps its steps are placed on (steps per map): Broken Isles (3).

Other storylines on the Broken Isles map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.