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Quest

Prisoner of the Bladespire

A World of Warcraft quest in Blade's Edge Mountains. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
briyan+48via Wowhead (opens the original comment in a new tab)

You need to kill the elite ogres in the north east part of the valley (by Gruul's Lair) until you get the key to drop, then use the key on the hanging cage inside the camp, then use the whistle to summon Spirit. It's not entirely clear, but once you have the key, you right click the cage first, then after the door opens right click the whistle in your inventory to complete the quest.

Cage Location: 65.7, 20.1 (walk up the long spike to get to it)

I did this quest solo as a 70 hunter today (Feb 21, 2007) and the key dropped on my third elite ogre. In response to all the droprate concerns above, I am not sure if the droprate was changed, or if it just looks low on the stats because it only drops if you have the quest.

The elite ogres have approximately 25,000 health and hit for around 400-600 damage. They do a Thunderclap in melee range, and go berserk (with slow movement speed) when at low health so they can be kited with relative ease.

3
virulence+30via Wowhead (opens the original comment in a new tab)

Once you reach the northern ogre camp containing elites right outside of Gruul's Lair you can begin killing any of said ogres for the key for the cage. The cage can be found by walking straight forward into the camp and just looking up and to the left a little. On a side note, the raptors and ogres paired on patrol are not linked pulls; this leaves alot of possibilites open for solo kiting.

Read all 149 on Wowhead ↗

Quest facts

LevelLevel 20-30
Quest ID10724

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10724))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineBlade's Edge Mountains, step 71 of 95
Rewards10g 50s, 4,100 XP

Description

Shortly after my arrival in the mountains, I came under attack by a group of Bladespire ogres. Though I fought free of them, and slew many, they took my wyvern, Leokk, captive. Spirit has found him, locked in a cage in the heart of the Bladespire encampment outside of Gruul's lair. One of the ogres must carry his key. Find it and Spirit can use it to unlock Leokk's cage. You will find the encampment at the north end of the Daggermaw Canyon down below.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Blade's Edge Mountains Quest turn-in 10 mapped points
Blade's Edge Mountains map showing where to go for Prisoner of the BladespireTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #105 51.8 58.4

Coordinates

  • Turn-inBlade's Edge Mountains 51.8, 58.4/way #105 51.8 58.4
  • Objective areaBlade's Edge Mountains 65.7, 20.2/way #105 65.7 20.2
  • Objective area (centre of the marked area)Blade's Edge Mountains 65.0, 22.9/way #105 65.0 22.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Blade's Edge Mountains map

Quests whose map markers the client places closest to this one on Blade's Edge Mountains, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Blade's Edge Mountains:

  • Thunderlord Stronghold, Blade's Edge MountainsHorde · about 150 yards north
  • Evergrove, Blade's Edge MountainsAlliance and Horde · about 860 yards north-east
  • Mok'Nathal Village, Blade's Edge MountainsHorde · about 1,400 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,600 yards north-east
  • Objective areaabout 1,500 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Blade's Edge Mountains

Part 71 of 95.

Previous: Gorgrom the Dragon-Eater · Next: Showdown

  1. 66Baron Sablemane's Poison
  2. 67The Smallest Creatures
  3. 68A Boaring Time for Grulloc
  4. 69It's a Trap!
  5. 70Gorgrom the Dragon-Eater
  6. 71Prisoner of the Bladespire
  7. 72Showdown
  8. 73Culling the Wild
  9. 74Creating the Pendant
  10. 75Whispers of the Raven God
  11. 76Little Embers
  12. 77From the Ashes

Showing steps 66 to 77 of 95.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Gorgrom the Dragon-EaterBlade's Edge Mountains · Level 20-30

    The gronn we seek is Gorgrom the Dragon-Eater. With Sablemane's trap, you will make short work of the gronn. You will find him accepting sacrifices from the ogres of Boulder'mok. Follow the road north from the Circle of Blood, then west at Ruuan Weald. Go northwest through the tunnel.

After this quest

Taken from the storyline's own step order.

  • ShowdownBlade's Edge Mountains · Level 20-30

    Now it comes to this. We will bring Goc forth from his lair, and we will destroy him. With Goc dead, the Bladespire ogres will threaten the Mok'Nathal no longer. Go to Goc's altar outside Gruul's Lair, then blow my horn. I will come, and we will face the son of Gruul together.

The storyline at a glance

Blade's Edge Mountains has 95 steps, from The Encroaching Wilderness to Maxnar Must Die!.

Maps its steps are placed on (steps per map): Blade's Edge Mountains (95).

Steps of this storyline count toward:

Other storylines on the Blade's Edge Mountains map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.