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Decroding Puddle

Spell

Decroding Puddle

Nature

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Instant castThree Hundred Yards

Caster inflicts Nature damage to their target, and absorbs the next 2 healing for 10 sec, and leaves behind a.

Decroding Puddle

Tooltip

Caster inflicts Nature damage to their target, and absorbs the next 2 healing for 10 sec, and leaves behind a.

How it works

Decroding Puddle is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 40. It applies the snared mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12 per tick. It ticks every 1.5 sec.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Decroding Puddle is a Nature spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura with the snared mechanic, applies an aura every 1.5 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 33
Value: 40
Mechanic: Snared
Effect #2Apply Aura (6)
Aura type id 3
Value: 12
Period: every 1.5 sec
Effect #3Apply Aura (6)
Aura type id 260
Misc value: 1806, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Spell data: School changed from Physical/Nature to Nature (patch 12.1.5)

Comments

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