Tooltip
Caster inflicts Nature damage to their target, and absorbs the next 2 healing for 10 sec, and leaves behind a.
How it works
Decroding Puddle is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 40. It applies the snared mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12 per tick. It ticks every 1.5 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Decroding Puddle is a Nature spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura with the snared mechanic, applies an aura every 1.5 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: 40 Mechanic: Snared |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 12 Period: every 1.5 sec |
| Effect #3 | Apply Aura (6) Aura type id 260 Misc value: 1806, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Spell data: School changed from Physical/Nature to Nature (patch 12.1.5)
Comments
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