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Endurance

Spell

Endurance

Physical

Instant castSelf Only

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
287899+45via Wowhead (opens the original comment in a new tab)

That's a bit off but is ball park (it's actually about 200 in your example based on wowwiki's formula for stamina hp contribution) I did a calculation using a naked level 80 Tauren Druid: Base Health = 8607hp - 80stam x 10 - 20stam x 1 = 7787 Endurance bonus = base health / 21 = 7787 / 21 = 370hp To put this into context: - You will lose 319hp if a cat farts in your direction (638 if it crits) - A drunk rogue can punch you in the face for 330hp - Going afk in the middle of a boss fight is a negative 50dkp - Stubbing your toe is 523hp and a 48hr speed debuff

69 more comments below ↓

Endurance
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Tooltip

Increases your Stamina by (scales with level).

Spell facts

SchoolPhysical
Cast timeInstant
EffectApply Aura
RangeSelf Only
Taught byRacial - Tauren (skill 1)
Spell ID20550

Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.

More Racial - Tauren spells

Related

Community notes from Wowhead · 72 comments

Top 3 shown above · 50 more here

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

120603+25via Wowhead (opens the original comment in a new tab)

Yeah, it's complete bull@#$% that this racial was nerfed for being overpowered around the same time that the night elf racial was doubled to 2% and swapped to miss, and humans were given a free 2 minute trink in exchange for a small bit of usefullness on perception. Thank you blizzard, your thoughfulness and balancing skills are to be hailed.

104412+25via Wowhead (opens the original comment in a new tab)

Blizz really need to revisit this racial, or Tauren racials at least. Warstomp is incredibly helpful in 5 mans and I don't PVP but I'm sure it comes in handy there....

However, why did Taurens receive half the benefits as regards nature resistance that Night Elves received? The other NE racials (shadowmeld and dodge, who cares about corpse runs) are useful in countless situations - PVE, PVP and for most classes.

Moreover, the trend was to grant blanket scaling increases: Orc pets still receive 5% damage bonus, expertise gain is 5. Humans receive 3 to swords and maces (most common tanking weapon, most common 1 handed melee weapon, very common 2 handed weapons...) WotF's beauty lies in its ability to break sleep, charm and fear effects. The fear break is the one most people remember, however in a purely PVE situation you often have sleep effects (Mal'Ganis, Princess Huhuran iirc) and it is here it really shines.

So who got the short end of the stick? Gnomes for one. They have a mildy useful PVP racial that has weakened over time, small boost to intellect, engineering skill and an ability to remain uncrushed even after being bulldozed by a Tauren. I'll QQ more about Taurens as the herbalism bonus could be made better with better lifebloom etc but no.

Racials need to be reworked. I love my Tauren, but when you see the top guilds in the world having half their players switch race to squeeze out every advantage they can, you realise how powerful and relevant these racials are.

Edit: I take back my sympathy for gnomes. http://www.wowhead.com/?spell=20591 is 5% buff to intellect AFTER gear, therefore scaling. This means extra casts, extra crit AND it scales with BOK.

75419+15via Wowhead (opens the original comment in a new tab)

I think you're missing the hit/dodge point - you get gear with hit and dodge ratings, and receive diminishing returns. So your 'scaling' argument actually gets turned on its ear - dodge and hit pure %s become more valuable. Now it's more complicated than that - obviously itemization gets better, too. Still, I'd think NE's 2% dodge >> Tauren's nerfed HP bonus if you put them against eachother.

Talamare+15via Wowhead (opens the original comment in a new tab)

On my Tauren DK has 162 base stamina
His base hp with the base stamina removed is 8527
Which means at level 80 im getting 406hp or 40 stamina from this racial

Draenei Hit Rating - 1% per 32.79 If I go by "gem cost" 8 hit = 12 stam so this means 1% = 49 stamina and this effect is aoe
Nightelf Dodge - 2%,,, 1% per 39.3 again 8 = 12 this makes it 117 stamina and since dodge gets subject to diminishing returns and stamina doesnt, it just furthers widens the gap

31725+14via Wowhead (opens the original comment in a new tab)

If you want to try the math for your tauren in order to figure out how much extra health your recieving, do your math as follows. (Obviously take off all your gear. Keep in mind that talents which effect HP will most definately effect your answer)

105 total % / 5 (percent given from endurance) = 21 (total sets of 5) base HP / 21 = eHp eHP = health point gain from endurance

Enjoy :)

MrTruthSayer+10via Wowhead (opens the original comment in a new tab)

It seems this racial will get a small change come WoD.

Tauren's Endurance becomes +X Stamina.

Additionally they will get a new racial: Brawn is a new passive which increases Crit Damage/Healing by 2%.

I found this information from Celestalon's Post on Twitter, there are also many other racial changes he has posted.

219016+8via Wowhead (opens the original comment in a new tab)

I dont know what are you thinking Blizz? 5% base health? You know what it means? It means about 200 more hp at lvl 80, are you kidding me? When Gnomes' +5% intelect remains unchanged? Im not saying "nerf those Gnomes!" but with about 30000 hp protection warriors gonna have in wotlk, you r giving us 200 more hp? I did compare alliance racial traits with hordes and alliance got all the good things. This was the only good thing left made me reroll a tauren warrior and now its gone forever.

81413+7via Wowhead (opens the original comment in a new tab)

Endurance does not stack with the Mining Profession's Toughness. The way this racial works is to increase your base health. To determine your base health, you must subtract your base stamina from your health pool before you can calculate how much you gain from this. What this means is that the bonus from Toughness, even though it's applied to your base stamina, doesn't stack with this because it isn't applied to your base health.

319936+7via Wowhead (opens the original comment in a new tab)

compare to other Racials:

485166+4via Wowhead (opens the original comment in a new tab)

348 hp... My 2.1 speed staff on my priest deals an average of 389 damage per swing. It's nice to see the only racial worthy for Taurens in raid content be reduced to such insignificance. Seriously the only benefit to Tauren would be the ability to play druid and that uniqueness is going in Cata anyway. Edit: Just realized that i could also break the difference using a FISHING POLE.

301582+3via Wowhead (opens the original comment in a new tab)

He's saying it's unfair that another race's +stat% bonus isn't changed when the Tauren +hp% one was. Int is a worthwhile stat due to Replenishment and +crit / talents. Every little bit helps. Blizzard did nerf the Human +10% Spirit racial, but as of yet, Orc 5% pet dmg, Troll 5% beast dmg, Gnome +5% Int, remain unchanged. My personal opinion is that it's not a big deal. I was very surprised the Night Elf racial got buffed to +2% chance to be missed, however.

485166+3via Wowhead (opens the original comment in a new tab)

You're right, i have never seen my tank die with overkill in the single digits, because the number of those times it has actually happened is ridiculously small; about 99.9% of wipes are caused by people screwing up, not due to just not doing enough damage or having enough health. And it's not just the new race's racials that are better either, even the troll regeneration works out to be better than this.

Kolmar+3via Wowhead (opens the original comment in a new tab)

For warriors as of 5.0.5, this is 7333 health at level 90. Stamina provides 14 health per point after the first 20, so this is equivalent to about 524 stamina. Stamina raid buff provides 10% additional stamina, so pre-buff this would be equivalent to about 476 stamina. Protection warriors receive 15% bonus stamina, reducing this to about 414 stamina. Stamina is valued at 1.5 stamina per stat point, so about 276 total stat points for protection warriors, 317 for arms and fury. Compare this against the expertise and hit racials, worth 340 stat points at level 90, the worgen crit racial, worth 600 stat points at level 90, and the night elf quickness racial, increasing chance to be missed by 2%, which is not subject to diminishing returns, but would be worth *at least* 1770 stat points of dodge or parry rating. I suppose this is the price to pay for being a minotaur.

12365+2via Wowhead (opens the original comment in a new tab)

You must be that one Raider that never saw their tank die with a single hit point of overkill. You can argue all day long about whether it's not powerful enough compared to Goblin's 1% haste but that's probably because the "new" racials are just too powerful compared to every single classic race.

Kiliana+1via Wowhead (opens the original comment in a new tab)

To calculate the gain:
1. Get naked
2. (Cur HP)-((Stam-20)*10+20) will give you 105% your base HP; First 20 pts of Stamina give 1HP every point there after rewards 10.
3. Take that and divide by 1.05 to see the amount of HP you have before Endurance.

The reason just getting naked and dividing by 1.05 won't work is because its base HP and your base HP is a static number based on your race/class and completely naked you're still gaining HP from your base Stamina.


IE: Bob the Druid has 8k HP naked and 120 Stamina.
8000-((120-20)*10+20)=6980
6980/1.05=6647.61~
Hence Bob has 6648 base HP before any modifiers.
655089+1via Wowhead (opens the original comment in a new tab)

Well since classes got diffrent hp for some weird reason my holy paladin got 49hp more than my resto orc shaman, neither should get anything in stam from talents yet there it was. So luckily i have 2 resto shamans and one beeing tauren. The tauren had 8498 hp naked and specced resto, the orc had 8150 completely simular spec and neither have a proffesion that give extra stamina.

So the result of tauren racial and beeing resto shaman was 348 extra hp.

Agaru+1via Wowhead (opens the original comment in a new tab)

Ty for this! I believe endurance gives 340 stamina, since my basic hp at lvl 90 with a belf is 120k. A tauren should have 126 (since 5% of 120 = 6). When i equip something that gives 340 stamina, that's what i got (6k). So i believe Endurance gives 340 stamina.