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Amber Explosion

Spell

Amber Explosion

Nature

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2.5 sec6 sec cooldownTwo-Hundred Yard Range

Deals 61.3312 Nature damage to all enemies.

Amber Explosion

Tooltip

Deals 61.3312 Nature damage to all enemies.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 61.3312. Its area radius is 200 yards.

What it does

Amber Explosion is a Nature spell with a 2.5 sec cast, a range of 200 yards and a 6 sec cooldown. When cast it deals Nature damage (base value 61.3312) in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast time2.5 sec
Cooldown6 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 61.3312
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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