Tooltip
Deals 61.3312 Nature damage to all enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 61.3312. Its area radius is 200 yards.
What it does
Amber Explosion is a Nature spell with a 2.5 sec cast, a range of 200 yards and a 6 sec cooldown. When cast it deals Nature damage (base value 61.3312) in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | 2.5 sec |
| Cooldown | 6 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 61.3312 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.