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Cancel Amber

Spell

Cancel Amber

Physical

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Instant castTwo-Hundred Yard Range

Physical spell.

Cancel Amber

How it works

  1. Effect 1 is effect type 164, which the datamine does not name. Its base value is 124097. It triggers Sticky Resin.

What it does

Cancel Amber is a spell with an instant cast and a range of 200 yards. It also casts Sticky Resin.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1Effect 164
Value: 124097
Trigger spell: Sticky Resin

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.