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Dark Simulacrum

Spell

Dark Simulacrum

Physical

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Death Knight

Instant castSelf Only

Places a dark ward on an enemy, triggering when the enemy next spends mana on a single-target spell, and allowing the Death Knight to unleash an exact duplicate of that spell.

Dark Simulacrum

Tooltip

Places a dark ward on an enemy, triggering when the enemy next spends mana on a single-target spell, and allowing the Death Knight to unleash an exact duplicate of that spell. Against nonplayers, only absorbs some harmful spells.

How it works

Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.

Dark Simulacrum is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 333.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 218. Its base value is -100.

What it does

Dark Simulacrum is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration20 sec
Proc chanceAlways
Proc charges1
Effect #1Apply Aura (6)
Aura type id 333
Effect #2Apply Aura (6)
Aura type id 218
Value: -100
Misc value: 14, 17

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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