How it works
Dive is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is Trigger Spell (effect type 64). It triggers Dive.
What it does
Dive is a spell with an instant cast, an unlimited range and effects that last 1 min. When cast it summons a creature. It also casts Dive (record #188555).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 1 min |
| Effect #1 | Summon (28) Misc value: 95060, 1241 |
| Effect #2 | Trigger Spell (64) Trigger spell: Dive |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.