Spell
[DNT] Hold
Physical
What it does
[DNT] Hold is a spell with an instant cast, no range (it targets the caster), a 30 sec cooldown and effects that last 15 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 min |
| Effect #1 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Multiple client spell records exist
The game client stores 6 separate Spell records named "[DNT] Hold". This page is record #474099. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.
| Record | What differs from this record | Likely reason |
|---|---|---|
| #435019 | duration: until cancelled | A variant record |
| #1216187 | duration: until cancelled | A variant record |
| #1216857 | duration: until cancelled | A variant record |
| #1217007 | duration: until cancelled | A variant record |
| #1217319 | duration: until cancelled | A variant record |
Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.