How it works
[DNT] Kill Credit is built from 5 client effects, applied in this order:
- Effect 1 is effect type 90, which the datamine does not name.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is effect type 160, which the datamine does not name. It triggers Fade to Black.
- Effect 4 is effect type 160, which the datamine does not name. It triggers spell id 132382.
- Effect 5 is Trigger Spell (effect type 64). It triggers spell id 425834.
What it does
[DNT] Kill Credit is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura. It also casts Fade to Black.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Effect 90 Misc value: 210024 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Effect 160 Trigger spell: Fade to Black |
| Effect #4 | Effect 160 Trigger spell id 132382 |
| Effect #5 | Trigger Spell (64) Misc value: 3000 Trigger spell id 425834 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
[DNT] Kill Credit appears in: 1 spell that casts it.
Spells that cast it
- RestingTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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