How it works
Exit Vehicle is built from 2 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252).
- Effect 2 is Trigger Spell (effect type 64). It triggers Abandon Quest or Vehicle.
What it does
Exit Vehicle is a spell with an instant cast and no range (it targets the caster). When cast it has a Teleport effect. It also casts Abandon Quest or Vehicle.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Teleport (252) |
| Effect #2 | Trigger Spell (64) Trigger spell: Abandon Quest or Vehicle |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.