How it works
Fel Axe is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.2 sec. It triggers Fel Axe.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.2 sec. It triggers Fel Axe.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.2 sec. It triggers Fel Axe.
What it does
Fel Axe is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 0.2 sec. It also casts Fel Axe (record #223619).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.2 sec Trigger spell: Fel Axe |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 0.2 sec Trigger spell: Fel Axe |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 0.2 sec Trigger spell: Fel Axe |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.