Tooltip
Infuses the caster with Fel energy, knocking back nearby enemies and dealing Fire damage. The caster deals 300% additional damage for 10 sec., but movement speed is reduced by 60%.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Fel Infusion is built from 6 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 200. Its area radius is 30 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 200. Its area radius is 30 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 200.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 300.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -60.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 312.
What it does
Fel Infusion is a Fire spell with a 2 sec cast, no range (it targets the caster), a 15 sec cooldown and effects that last 10 sec. When cast it has a Knock Back effect in a 30 yard radius, deals Fire damage (base value 200) in a 30 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 15 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | Knock Back (98) Value: 200 Misc value: 200 Radius: 30 yards |
| Effect #2 | School Damage (2) Value: 200 Radius: 30 yards |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 200 |
| Effect #4 | Apply Aura (6) Aura type id 79 Value: 300 Misc value: 127 |
| Effect #5 | Apply Aura (6) Aura type id 33 Value: -60 |
| Effect #6 | Apply Aura (6) Aura type id 312 Misc value: 175 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.